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Glad you’re here! An Update on They Are Billions GUI

Greetings! This is the first post of a series in which we will periodically talk about the development and reveal more about They Are Billions. I am sure by now you have seen the trailer and screenshots with all of the zombie hordes. However, you may not know much about the gameplay yet, which ultimately […]
  • Posted by Julie
  • On June 9, 2017
  • 3 Comments
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New Game: They Are Billions!

Greetings! We are excited to announce the latest project we have been working on all this time, They Are Billions.     What kind of game is They Are Billions? Imagine a world devastated by billions of infected humans after a zombie-like apocalypse. You must build colonies for the few surviving humans. The colonies must […]
  • Posted by Julie
  • On May 31, 2017
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The Sequel: More casual or more hardcore?

Greetings! Recently, there have been some hot discussions in the forum about if the sequel of Lords of Xulima would be more casual to attract more potential buyers or more hardcore to please the old-school fans. So we would like to talk about this topic and clarify this aspect before the rivers of blood flood […]
  • Posted by Julie
  • On March 24, 2017
  • 6 Comments
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Linear or Open Worlds, Random Encounters, and the Sequel

Hi! Some more words about CRPG elements and the sequel.   Linear or Open Worlds In Lord of Xulima, the world was open in essence. From the beginning, you could go wherever you wished. Of course, you could die very easily, adventuring yourself into too dangerous regions. However, we set some few specific barriers in […]
  • Posted by Julie
  • On January 31, 2017
  • 1 Comments
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